package iosu.java.games.razer.characters;

public class CarStatus {
	private boolean accelerating = false;
	private boolean braking = false;
	private boolean rotatingLeft = false;
	private boolean rotatingRight = false;
	private int centerX = 0;
	private int centerY = 0;
	private int orientation = 0;
	private int currentspeed = 0;
	
	public boolean isAccelerating() {
		return accelerating;
	}
	public void setAccelerating(boolean accelerating) {
		this.accelerating = accelerating;
	}
	public boolean isBraking() {
		return braking;
	}
	public void setBraking(boolean braking) {
		this.braking = braking;
	}
	public boolean isRotatingLeft() {
		return rotatingLeft;
	}
	public void setRotatingLeft(boolean rotatingLeft) {
		this.rotatingLeft = rotatingLeft;
	}
	public boolean isRotatingRight() {
		return rotatingRight;
	}
	public void setRotatingRight(boolean rotatingRight) {
		this.rotatingRight = rotatingRight;
	}
	public int getCenterX() {
		return centerX;
	}
	public void setCenterX(int centerX) {
		this.centerX = centerX;
	}
	public int getCenterY() {
		return centerY;
	}
	public void setCenterY(int centerY) {
		this.centerY = centerY;
	}
	public int getOrientation() {
		return orientation;
	}
	public void setOrientation(int orientation) {
		this.orientation = orientation;
	}
	public int getCurrentspeed() {
		return currentspeed;
	}
	public void setCurrentspeed(int currentspeed) {
		this.currentspeed = currentspeed;
	}
}
